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- on exitFrame
- global nBola, nFactor
- repeat with xx = 1 to 4
- puppetSprite(xx + 24, 0)
- end repeat
- rollboton()
- if not ((the mouseV >= 17) and (the mouseH >= 93) and (the mouseV <= 119) and (the mouseH <= 135)) then
- puppetSprite(nBola + 24, 1)
- set the member of sprite (nBola + 24) to member ("BoutMod_3_B/" & nBola)
- startTimer()
- repeat while the timer < 5
- nothing()
- end repeat
- updateStage()
- set nBola to nBola + nFactor
- if nBola = 5 then
- set nBola to 3
- set nFactor to -1
- end if
- if nBola = 0 then
- set nBola to 2
- set nFactor to 1
- end if
- end if
- go(the frame)
- end
-